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Target was to build an application to simulation a “Galton Board“. Galtonsches_Brett.h 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 #import @interface Galtonsches_Brett : NSObject { @private } – (void)Calculate:(double)numBalls field0:(NSProgressIndicator**)field0 field1:(NSProgressIndicator**)field1 field2:(NSProgressIndicator**)field2 field3:(NSProgressIndicator**)field3 field4:(NSProgressIndicator**)field4 field5:(NSProgressIndicator**)field5; – (int)RandomField; @end Galtonsches_Brett.m 1 2 3 [...]